Predict two-way levers (#25043)
* Predict two-way levers Annoys me the rare occasions I touch cargo. Doesn't predict the signal but at least the lever responds immediately. * space * a
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@@ -10,13 +10,13 @@ using Content.Server.Power.Generation.Teg;
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using Content.Shared.Atmos.Monitor;
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using Content.Shared.Atmos.Piping.Binary.Components;
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using Content.Shared.Atmos.Piping.Unary.Components;
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using Content.Shared.DeviceNetwork;
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using Content.Shared.DeviceNetwork.Components;
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using Content.Shared.DeviceNetwork.Systems;
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using Content.Shared.SensorMonitoring;
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using Robust.Server.GameObjects;
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using Robust.Shared.Timing;
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using Robust.Shared.Utility;
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using ConsoleUIState = Content.Shared.SensorMonitoring.SensorMonitoringConsoleBoundInterfaceState;
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namespace Content.Server.SensorMonitoring;
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