Fix barriers not working (#19774)
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using Content.Shared.Security.Systems;
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using Robust.Shared.GameStates;
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namespace Content.Shared.Security.Components;
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[RegisterComponent, NetworkedComponent]
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[Access(typeof(DeployableBarrierSystem))]
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public sealed partial class DeployableBarrierComponent : Component
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{
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/// <summary>
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/// The fixture to change collision on.
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/// </summary>
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[DataField("fixture", required: true)] public string FixtureId = string.Empty;
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}
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