Geiger counter (#12082)

This commit is contained in:
Alex Evgrashin
2022-12-07 02:56:52 +01:00
committed by GitHub
parent ae700781b4
commit 04db7d0fdd
32 changed files with 613 additions and 8 deletions

View File

@@ -0,0 +1,165 @@
using Content.Server.Radiation.Components;
using Content.Server.Radiation.Events;
using Content.Shared.Hands;
using Content.Shared.Interaction;
using Content.Shared.Inventory.Events;
using Content.Shared.Radiation.Components;
using Content.Shared.Radiation.Systems;
using Robust.Shared.GameStates;
namespace Content.Server.Radiation.Systems;
public sealed class GeigerSystem : SharedGeigerSystem
{
[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
[Dependency] private readonly RadiationSystem _radiation = default!;
private static readonly float ApproxEqual = 0.01f;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<GeigerComponent, ActivateInWorldEvent>(OnActivate);
SubscribeLocalEvent<GeigerComponent, GotEquippedEvent>(OnEquipped);
SubscribeLocalEvent<GeigerComponent, GotEquippedHandEvent>(OnEquippedHand);
SubscribeLocalEvent<GeigerComponent, GotUnequippedEvent>(OnUnequipped);
SubscribeLocalEvent<GeigerComponent, GotUnequippedHandEvent>(OnUnequippedHand);
SubscribeLocalEvent<RadiationSystemUpdatedEvent>(OnUpdate);
SubscribeLocalEvent<GeigerComponent, ComponentGetState>(OnGetState);
}
private void OnActivate(EntityUid uid, GeigerComponent component, ActivateInWorldEvent args)
{
if (args.Handled || component.AttachedToSuit)
return;
args.Handled = true;
SetEnabled(uid, component, !component.IsEnabled);
}
private void OnEquipped(EntityUid uid, GeigerComponent component, GotEquippedEvent args)
{
if (component.AttachedToSuit)
SetEnabled(uid, component, true);
SetUser(component, args.Equipee);
}
private void OnEquippedHand(EntityUid uid, GeigerComponent component, GotEquippedHandEvent args)
{
if (component.AttachedToSuit)
return;
SetUser(component, args.User);
}
private void OnUnequipped(EntityUid uid, GeigerComponent component, GotUnequippedEvent args)
{
if (component.AttachedToSuit)
SetEnabled(uid, component, false);
SetUser(component, null);
}
private void OnUnequippedHand(EntityUid uid, GeigerComponent component, GotUnequippedHandEvent args)
{
if (component.AttachedToSuit)
return;
SetUser(component, null);
}
private void OnUpdate(RadiationSystemUpdatedEvent ev)
{
// update only active geiger counters
// deactivated shouldn't have rad receiver component
var query = EntityQuery<GeigerComponent, RadiationReceiverComponent>();
foreach (var (geiger, receiver) in query)
{
var rads = receiver.CurrentRadiation;
SetCurrentRadiation(geiger.Owner, geiger, rads);
}
}
private void OnGetState(EntityUid uid, GeigerComponent component, ref ComponentGetState args)
{
args.State = new GeigerComponentState
{
CurrentRadiation = component.CurrentRadiation,
DangerLevel = component.DangerLevel,
IsEnabled = component.IsEnabled,
User = component.User
};
}
private void SetCurrentRadiation(EntityUid uid, GeigerComponent component, float rads)
{
// check that it's approx equal
if (MathHelper.CloseTo(component.CurrentRadiation, rads, ApproxEqual))
return;
var curLevel = component.DangerLevel;
var newLevel = RadsToLevel(rads);
component.CurrentRadiation = rads;
component.DangerLevel = newLevel;
if (curLevel != newLevel)
{
UpdateAppearance(uid, component);
}
Dirty(component);
}
private void SetUser(GeigerComponent component, EntityUid? user)
{
if (component.User == user)
return;
component.User = user;
Dirty(component);
}
private void SetEnabled(EntityUid uid, GeigerComponent component, bool isEnabled)
{
if (component.IsEnabled == isEnabled)
return;
component.IsEnabled = isEnabled;
if (!isEnabled)
{
component.CurrentRadiation = 0f;
component.DangerLevel = GeigerDangerLevel.None;
}
_radiation.SetCanReceive(uid, isEnabled);
UpdateAppearance(uid, component);
Dirty(component);
}
private void UpdateAppearance(EntityUid uid, GeigerComponent? component = null,
AppearanceComponent? appearance = null)
{
if (!Resolve(uid, ref component, ref appearance, false))
return;
_appearance.SetData(uid, GeigerVisuals.IsEnabled, component.IsEnabled, appearance);
_appearance.SetData(uid, GeigerVisuals.DangerLevel, component.DangerLevel, appearance);
}
public static GeigerDangerLevel RadsToLevel(float rads)
{
return rads switch
{
< 0.2f => GeigerDangerLevel.None,
< 1f => GeigerDangerLevel.Low,
< 3f => GeigerDangerLevel.Med,
< 6f => GeigerDangerLevel.High,
_ => GeigerDangerLevel.Extreme
};
}
}