Geiger counter (#12082)

This commit is contained in:
Alex Evgrashin
2022-12-07 02:56:52 +01:00
committed by GitHub
parent ae700781b4
commit 04db7d0fdd
32 changed files with 613 additions and 8 deletions

View File

@@ -0,0 +1,95 @@
using Content.Client.Items;
using Content.Client.Radiation.UI;
using Content.Shared.Radiation.Components;
using Content.Shared.Radiation.Systems;
using Robust.Client.GameObjects;
using Robust.Client.Player;
using Robust.Shared.GameStates;
using Robust.Shared.Player;
namespace Content.Client.Radiation.Systems;
public sealed class GeigerSystem : SharedGeigerSystem
{
[Dependency] private readonly AudioSystem _audio = default!;
[Dependency] private readonly IPlayerManager _playerManager = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<PlayerAttachSysMessage>(OnAttachedEntityChanged);
SubscribeLocalEvent<GeigerComponent, ComponentHandleState>(OnHandleState);
SubscribeLocalEvent<GeigerComponent, ItemStatusCollectMessage>(OnGetStatusMessage);
}
private void OnHandleState(EntityUid uid, GeigerComponent component, ref ComponentHandleState args)
{
if (args.Current is not GeigerComponentState state)
return;
UpdateGeigerSound(uid, state.IsEnabled, state.User, state.DangerLevel, false, component);
component.CurrentRadiation = state.CurrentRadiation;
component.DangerLevel = state.DangerLevel;
component.IsEnabled = state.IsEnabled;
component.User = state.User;
component.UiUpdateNeeded = true;
}
private void OnGetStatusMessage(EntityUid uid, GeigerComponent component, ItemStatusCollectMessage args)
{
if (!component.ShowControl)
return;
args.Controls.Add(new GeigerItemControl(component));
}
private void OnAttachedEntityChanged(PlayerAttachSysMessage ev)
{
// need to go for each component known to client
// and update their geiger sound
foreach (var geiger in EntityQuery<GeigerComponent>())
{
ForceUpdateGeigerSound(geiger.Owner, geiger);
}
}
private void ForceUpdateGeigerSound(EntityUid uid, GeigerComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
UpdateGeigerSound(uid, component.IsEnabled, component.User, component.DangerLevel, true, component);
}
private void UpdateGeigerSound(EntityUid uid, bool isEnabled, EntityUid? user,
GeigerDangerLevel dangerLevel, bool force = false, GeigerComponent? component = null)
{
if (!Resolve(uid, ref component))
return;
// check if we even need to update sound
if (!force && isEnabled == component.IsEnabled &&
user == component.User && dangerLevel == component.DangerLevel)
{
return;
}
component.Stream?.Stop();
if (!isEnabled || user == null)
return;
if (!component.Sounds.TryGetValue(dangerLevel, out var sounds))
return;
// check that that local player controls entity that is holding geiger counter
if (_playerManager.LocalPlayer == null)
return;
var attachedEnt = _playerManager.LocalPlayer.Session.AttachedEntity;
if (attachedEnt != user)
return;
var sound = _audio.GetSound(sounds);
var param = sounds.Params.WithLoop(true).WithVolume(-4f);
component.Stream = _audio.Play(sound, Filter.Local(), uid, false, param);
}
}