Add cooldown to shuttle calling (#3225)

This commit is contained in:
DrSmugleaf
2021-02-16 09:31:57 +01:00
committed by GitHub
parent cf7ac025b4
commit 04aa195c91
5 changed files with 75 additions and 26 deletions

View File

@@ -21,10 +21,15 @@ namespace Content.Server.GameObjects.EntitySystems
public const float RestartRoundTime = 20f;
private CancellationTokenSource _roundEndCancellationTokenSource = new();
private CancellationTokenSource _callCooldownEndedTokenSource = new();
public bool IsRoundEndCountdownStarted { get; private set; }
public TimeSpan RoundEndCountdownTime { get; set; } = TimeSpan.FromMinutes(4);
public TimeSpan? ExpectedCountdownEnd = null;
public TimeSpan LastCallTime { get; private set; }
public TimeSpan CallCooldown { get; } = TimeSpan.FromSeconds(30);
public delegate void RoundEndCountdownStarted();
public event RoundEndCountdownStarted OnRoundEndCountdownStarted;
@@ -34,12 +39,31 @@ namespace Content.Server.GameObjects.EntitySystems
public delegate void RoundEndCountdownFinished();
public event RoundEndCountdownFinished OnRoundEndCountdownFinished;
public delegate void CallCooldownEnded();
public event CallCooldownEnded OnCallCooldownEnded;
void IResettingEntitySystem.Reset()
{
IsRoundEndCountdownStarted = false;
_roundEndCancellationTokenSource.Cancel();
_roundEndCancellationTokenSource = new CancellationTokenSource();
_callCooldownEndedTokenSource.Cancel();
_callCooldownEndedTokenSource = new CancellationTokenSource();
ExpectedCountdownEnd = null;
LastCallTime = default;
}
public bool CanCall()
{
return _gameTiming.CurTime >= LastCallTime + CallCooldown;
}
private void ActivateCooldown()
{
_callCooldownEndedTokenSource.Cancel();
_callCooldownEndedTokenSource = new CancellationTokenSource();
LastCallTime = _gameTiming.CurTime;
Timer.Spawn(CallCooldown, () => OnCallCooldownEnded?.Invoke(), _callCooldownEndedTokenSource.Token);
}
public void RequestRoundEnd()
@@ -47,6 +71,11 @@ namespace Content.Server.GameObjects.EntitySystems
if (IsRoundEndCountdownStarted)
return;
if (!CanCall())
{
return;
}
IsRoundEndCountdownStarted = true;
_chatManager.DispatchStationAnnouncement(Loc.GetString("An emergency shuttle has been sent. ETA: {0} minutes.", RoundEndCountdownTime.Minutes), Loc.GetString("Station"));
@@ -55,6 +84,9 @@ namespace Content.Server.GameObjects.EntitySystems
ExpectedCountdownEnd = _gameTiming.CurTime + RoundEndCountdownTime;
Timer.Spawn(RoundEndCountdownTime, EndRound, _roundEndCancellationTokenSource.Token);
ActivateCooldown();
OnRoundEndCountdownStarted?.Invoke();
}
@@ -63,6 +95,11 @@ namespace Content.Server.GameObjects.EntitySystems
if (!IsRoundEndCountdownStarted)
return;
if (!CanCall())
{
return;
}
IsRoundEndCountdownStarted = false;
_chatManager.DispatchStationAnnouncement(Loc.GetString("The emergency shuttle has been recalled."), Loc.GetString("Station"));
@@ -74,6 +111,8 @@ namespace Content.Server.GameObjects.EntitySystems
ExpectedCountdownEnd = null;
ActivateCooldown();
OnRoundEndCountdownCancelled?.Invoke();
}