You can move the block game window now.
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@@ -555,7 +555,9 @@ namespace Content.Client.Arcade
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protected override void KeyBindDown(GUIBoundKeyEventArgs args)
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protected override void KeyBindDown(GUIBoundKeyEventArgs args)
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{
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{
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if(!_isPlayer) return;
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base.KeyBindDown(args);
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if(!_isPlayer || args.Handled) return;
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if (args.Function == ContentKeyFunctions.ArcadeLeft)
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if (args.Function == ContentKeyFunctions.ArcadeLeft)
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{
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{
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@@ -589,7 +591,9 @@ namespace Content.Client.Arcade
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protected override void KeyBindUp(GUIBoundKeyEventArgs args)
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protected override void KeyBindUp(GUIBoundKeyEventArgs args)
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{
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{
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if(!_isPlayer) return;
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base.KeyBindUp(args);
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if(!_isPlayer || args.Handled) return;
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if (args.Function == ContentKeyFunctions.ArcadeLeft)
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if (args.Function == ContentKeyFunctions.ArcadeLeft)
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{
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{
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