Makes a lot of entity systems unsubscribe from events on shutdown.

This commit is contained in:
Vera Aguilera Puerto
2021-04-09 16:08:12 +02:00
parent c28f22ebff
commit 03cd390478
15 changed files with 119 additions and 28 deletions

View File

@@ -51,8 +51,12 @@ namespace Content.Server.GameObjects.EntitySystems
/// <inheritdoc />
public override void Shutdown()
{
CommandBinds.Unregister<HandsSystem>();
base.Shutdown();
UnsubscribeLocalEvent<EntRemovedFromContainerMessage>();
UnsubscribeLocalEvent<EntInsertedIntoContainerMessage>();
CommandBinds.Unregister<HandsSystem>();
}
private static void HandleContainerModified(ContainerModifiedMessage args)