Optimise pinpointer activation significantly (#7169)
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9
Content.Shared/Nuke/NukeDiskComponent.cs
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9
Content.Shared/Nuke/NukeDiskComponent.cs
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using Robust.Shared.GameStates;
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namespace Content.Shared.Nuke;
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/// <summary>
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/// Used for tracking the nuke disk - isn't a tag for pinpointer purposes.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed class NukeDiskComponent : Component {}
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