Minor appearance changes (#2370)

* Minor appearance changes

* Remove that redundant deleted property

* Fixes and remove redundant checks

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
This commit is contained in:
metalgearsloth
2020-11-14 00:42:35 +11:00
committed by GitHub
parent 4f03c81ddc
commit 02f827f063
14 changed files with 28 additions and 60 deletions

View File

@@ -43,7 +43,7 @@ namespace Content.Client.GameObjects.Components
public override void InitializeEntity(IEntity entity)
{
base.InitializeEntity(entity);
if (!entity.TryGetComponent<SpriteComponent>(out var sprite))
if (!entity.TryGetComponent<ISpriteComponent>(out var sprite))
{
throw new EntityCreationException("No sprite component found in entity that has ParticleAcceleratorPartVisualizer");
}
@@ -56,9 +56,7 @@ namespace Content.Client.GameObjects.Components
public override void OnChangeData(AppearanceComponent component)
{
if (component.Owner.Deleted)
return;
base.OnChangeData(component);
if (!component.Owner.TryGetComponent<ISpriteComponent>(out var sprite)) return;
if (!component.TryGetData(ParticleAcceleratorVisuals.VisualState, out ParticleAcceleratorVisualState state))
{