Unified those messy FrameEventArgs.

This commit is contained in:
Pieter-Jan Briers
2019-08-04 01:08:55 +02:00
parent a246d7e48d
commit 02da078baf
10 changed files with 29 additions and 22 deletions

View File

@@ -14,6 +14,7 @@ using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
namespace Content.Client
@@ -69,7 +70,7 @@ namespace Content.Client
PopupMessage(new ScreenCoordinates(_inputManager.MouseScreenPosition), message);
}
public void FrameUpdate(RenderFrameEventArgs eventArgs)
public void FrameUpdate(FrameEventArgs eventArgs)
{
foreach (var label in _aliveLabels)
{
@@ -94,9 +95,9 @@ namespace Content.Client
}
public void Update(RenderFrameEventArgs eventArgs)
public void Update(FrameEventArgs eventArgs)
{
_timeLeft += eventArgs.Elapsed;
_timeLeft += eventArgs.DeltaSeconds;
Position = InitialPos - new Vector2(0, 20 * (_timeLeft * _timeLeft + _timeLeft));
if (_timeLeft > 0.5f)
{