Only delete ghosts on return to body or unghost

This commit is contained in:
zumorica
2020-04-17 19:19:37 +02:00
parent 01e8e4784b
commit 02ccc6dc45
3 changed files with 7 additions and 3 deletions

View File

@@ -10,6 +10,7 @@ using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Log;
using Robust.Shared.Map;
using Robust.Shared.Timers;
namespace Content.Server.Observer
{
@@ -37,6 +38,7 @@ namespace Content.Server.Observer
if (mind.VisitingEntity != null)
{
mind.UnVisit();
Timer.Spawn(100, mind.VisitingEntity.Delete);
}
var position = player.AttachedEntity?.Transform.GridPosition ?? IoCManager.Resolve<IGameTicker>().GetObserverSpawnPoint();