NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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13
Content.Shared/NPC/HTNMessage.cs
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13
Content.Shared/NPC/HTNMessage.cs
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using Robust.Shared.Serialization;
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namespace Content.Shared.NPC;
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/// <summary>
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/// Has debug information for HTN NPCs.
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/// </summary>
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[Serializable, NetSerializable]
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public sealed class HTNMessage : EntityEventArgs
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{
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public EntityUid Uid;
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public string Text = string.Empty;
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}
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