NPC refactor (#10122)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-09-06 00:28:23 +10:00
committed by GitHub
parent 138e328c04
commit 0286b88388
290 changed files with 13842 additions and 5939 deletions

View File

@@ -0,0 +1,13 @@
namespace Content.Server.NPC.Systems;
/// <summary>
/// Handles sight + sounds for NPCs.
/// </summary>
public sealed partial class NPCPerceptionSystem : EntitySystem
{
public override void Update(float frameTime)
{
base.Update(frameTime);
UpdateRecentlyInjected(frameTime);
}
}