NPC refactor (#10122)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-09-06 00:28:23 +10:00
committed by GitHub
parent 138e328c04
commit 0286b88388
290 changed files with 13842 additions and 5939 deletions

View File

@@ -0,0 +1,21 @@
using System.Threading.Tasks;
using Robust.Shared.Random;
namespace Content.Server.NPC.HTN.PrimitiveTasks.Operators;
public sealed class PickRandomRotationOperator : HTNOperator
{
[Dependency] private readonly IRobustRandom _random = default!;
[ViewVariables, DataField("targetKey")]
public string TargetKey = "RotateTarget";
public override async Task<(bool Valid, Dictionary<string, object>? Effects)> Plan(NPCBlackboard blackboard)
{
var rotation = _random.NextAngle();
return (true, new Dictionary<string, object>()
{
{TargetKey, rotation}
});
}
}