NPC refactor (#10122)

Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
This commit is contained in:
metalgearsloth
2022-09-06 00:28:23 +10:00
committed by GitHub
parent 138e328c04
commit 0286b88388
290 changed files with 13842 additions and 5939 deletions

View File

@@ -0,0 +1,26 @@
using Content.Server.Administration;
using Content.Server.EUI;
using Content.Server.NPC.UI;
using Content.Shared.Administration;
using Robust.Server.Player;
using Robust.Shared.Console;
namespace Content.Server.NPC.Commands;
[AdminCommand(AdminFlags.Debug)]
public sealed class NPCCommand : IConsoleCommand
{
public string Command => "npc";
public string Description => "Opens the debug window for NPCs";
public string Help => $"{Command}";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (shell.Player is not IPlayerSession playerSession)
{
return;
}
var euiManager = IoCManager.Resolve<EuiManager>();
euiManager.OpenEui(new NPCEui(), playerSession);
}
}