NPC refactor (#10122)
Co-authored-by: metalgearsloth <metalgearsloth@gmail.com>
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16
Content.Client/NPC/ShowHTNCommand.cs
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16
Content.Client/NPC/ShowHTNCommand.cs
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using Content.Client.NPC.HTN;
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using Robust.Shared.Console;
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namespace Content.Client.NPC;
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public sealed class ShowHTNCommand : IConsoleCommand
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{
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public string Command => "showhtn";
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public string Description => "Shows the current status for HTN NPCs";
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public string Help => $"{Command}";
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public void Execute(IConsoleShell shell, string argStr, string[] args)
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{
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var npcs = IoCManager.Resolve<IEntitySystemManager>().GetEntitySystem<HTNSystem>();
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npcs.EnableOverlay ^= true;
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}
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}
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