virtualize all net ids to reduce net traffic
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@@ -107,8 +107,9 @@ namespace Content.Shared.GameObjects.Components
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{
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public int Count { get; }
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public int MaxCount { get; }
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public override uint NetID => ContentNetIDs.STACK;
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public StackComponentState(int count, int maxCount) : base(ContentNetIDs.STACK)
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public StackComponentState(int count, int maxCount)
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{
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Count = count;
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MaxCount = maxCount;
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