virtualize all net ids to reduce net traffic

This commit is contained in:
Tyler Young
2020-06-08 06:31:54 -04:00
parent d724c56d38
commit 027c338c5f
27 changed files with 64 additions and 33 deletions

View File

@@ -63,7 +63,9 @@ namespace Content.Shared.GameObjects.Components.Research
public class ProtolatheDatabaseState : ComponentState
{
public readonly List<string> Recipes;
public ProtolatheDatabaseState(List<string> recipes) : base(ContentNetIDs.PROTOLATHE_DATABASE)
public override uint NetID => ContentNetIDs.PROTOLATHE_DATABASE;
public ProtolatheDatabaseState(List<string> recipes)
{
Recipes = recipes;
}