virtualize all net ids to reduce net traffic
This commit is contained in:
@@ -63,7 +63,9 @@ namespace Content.Shared.GameObjects.Components.Research
|
||||
public class ProtolatheDatabaseState : ComponentState
|
||||
{
|
||||
public readonly List<string> Recipes;
|
||||
public ProtolatheDatabaseState(List<string> recipes) : base(ContentNetIDs.PROTOLATHE_DATABASE)
|
||||
public override uint NetID => ContentNetIDs.PROTOLATHE_DATABASE;
|
||||
|
||||
public ProtolatheDatabaseState(List<string> recipes)
|
||||
{
|
||||
Recipes = recipes;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user