virtualize all net ids to reduce net traffic

This commit is contained in:
Tyler Young
2020-06-08 06:31:54 -04:00
parent d724c56d38
commit 027c338c5f
27 changed files with 64 additions and 33 deletions

View File

@@ -69,7 +69,9 @@ namespace Content.Shared.GameObjects.Components.Research
public class MaterialStorageState : ComponentState
{
public readonly Dictionary<string, int> Storage;
public MaterialStorageState(Dictionary<string, int> storage) : base(ContentNetIDs.MATERIAL_STORAGE)
public override uint NetID => ContentNetIDs.MATERIAL_STORAGE;
public MaterialStorageState(Dictionary<string, int> storage)
{
Storage = storage;
}