virtualize all net ids to reduce net traffic

This commit is contained in:
Tyler Young
2020-06-08 06:31:54 -04:00
parent d724c56d38
commit 027c338c5f
27 changed files with 64 additions and 33 deletions

View File

@@ -14,8 +14,9 @@ namespace Content.Shared.GameObjects.Components.Observer
public class GhostComponentState : ComponentState
{
public bool CanReturnToBody { get; }
public override uint NetID => ContentNetIDs.GHOST;
public GhostComponentState(bool canReturnToBody) : base(ContentNetIDs.GHOST)
public GhostComponentState(bool canReturnToBody)
{
CanReturnToBody = canReturnToBody;
}