virtualize all net ids to reduce net traffic

This commit is contained in:
Tyler Young
2020-06-08 06:31:54 -04:00
parent d724c56d38
commit 027c338c5f
27 changed files with 64 additions and 33 deletions

View File

@@ -19,8 +19,9 @@ namespace Content.Shared.GameObjects.Components.Mobs
public class StatusEffectComponentState : ComponentState
{
public Dictionary<StatusEffect, string> StatusEffects;
public override uint NetID => ContentNetIDs.STATUSEFFECTS;
public StatusEffectComponentState(Dictionary<StatusEffect, string> statusEffects) : base(ContentNetIDs.STATUSEFFECTS)
public StatusEffectComponentState(Dictionary<StatusEffect, string> statusEffects)
{
StatusEffects = statusEffects;
}