virtualize all net ids to reduce net traffic

This commit is contained in:
Tyler Young
2020-06-08 06:31:54 -04:00
parent d724c56d38
commit 027c338c5f
27 changed files with 64 additions and 33 deletions

View File

@@ -69,7 +69,9 @@ namespace Content.Shared.GameObjects.Components.Mobs
[NetSerializable]
private sealed class HumanoidAppearanceComponentState : ComponentState
{
public HumanoidAppearanceComponentState(HumanoidCharacterAppearance appearance, Sex sex) : base(ContentNetIDs.HUMANOID_APPEARANCE)
public override uint NetID => ContentNetIDs.HUMANOID_APPEARANCE;
public HumanoidAppearanceComponentState(HumanoidCharacterAppearance appearance, Sex sex)
{
Appearance = appearance;
Sex = sex;