virtualize all net ids to reduce net traffic
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@@ -57,9 +57,9 @@ namespace Content.Shared.GameObjects.Components.Mobs
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{
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public bool IsInCombatMode { get; }
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public TargetingZone TargetingZone { get; }
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public override uint NetID => ContentNetIDs.COMBATMODE;
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public CombatModeComponentState(bool isInCombatMode, TargetingZone targetingZone)
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: base(ContentNetIDs.COMBATMODE)
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{
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IsInCombatMode = isInCombatMode;
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TargetingZone = targetingZone;
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