virtualize all net ids to reduce net traffic

This commit is contained in:
Tyler Young
2020-06-08 06:31:54 -04:00
parent d724c56d38
commit 027c338c5f
27 changed files with 64 additions and 33 deletions

View File

@@ -17,8 +17,9 @@ namespace Content.Shared.GameObjects
{
public readonly Dictionary<string, EntityUid> Hands;
public readonly string ActiveIndex;
public override uint NetID => ContentNetIDs.HANDS;
public HandsComponentState(Dictionary<string, EntityUid> hands, string activeIndex) : base(ContentNetIDs.HANDS)
public HandsComponentState(Dictionary<string, EntityUid> hands, string activeIndex)
{
Hands = hands;
ActiveIndex = activeIndex;