virtualize all net ids to reduce net traffic
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@@ -74,8 +74,9 @@ namespace Content.Shared.GameObjects.Components.Items
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{
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public TimeSpan? CooldownStart { get; set; }
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public TimeSpan? CooldownEnd { get; set; }
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public override uint NetID => ContentNetIDs.ITEMCOOLDOWN;
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public ItemCooldownComponentState() : base(ContentNetIDs.ITEMCOOLDOWN)
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public ItemCooldownComponentState()
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{
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}
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}
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