virtualize all net ids to reduce net traffic
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@@ -51,8 +51,9 @@ namespace Content.Shared.GameObjects
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protected class InventoryComponentState : ComponentState
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{
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public List<KeyValuePair<Slots, EntityUid>> Entities { get; }
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public override uint NetID => ContentNetIDs.STORAGE;
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public InventoryComponentState(List<KeyValuePair<Slots, EntityUid>> entities) : base(ContentNetIDs.STORAGE)
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public InventoryComponentState(List<KeyValuePair<Slots, EntityUid>> entities)
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{
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Entities = entities;
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}
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