virtualize all net ids to reduce net traffic

This commit is contained in:
Tyler Young
2020-06-08 06:31:54 -04:00
parent d724c56d38
commit 027c338c5f
27 changed files with 64 additions and 33 deletions

View File

@@ -59,8 +59,9 @@ namespace Content.Shared.GameObjects.Components.Instruments
public class InstrumentState : ComponentState
{
public bool Playing { get; }
public override uint NetID => ContentNetIDs.INSTRUMENTS;
public InstrumentState(bool playing, uint sequencerTick = 0) : base(ContentNetIDs.INSTRUMENTS)
public InstrumentState(bool playing, uint sequencerTick = 0)
{
Playing = playing;
}