Replace MaybeNullWhen(false) with NotNullWhen(true)

This commit is contained in:
DrSmugleaf
2020-12-20 04:14:41 +01:00
parent f7edb9ce7e
commit 026d96fd2d
11 changed files with 41 additions and 48 deletions

View File

@@ -2,7 +2,6 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Runtime.CompilerServices;
using Content.Server.Atmos;
@@ -10,7 +9,6 @@ using Content.Server.GameObjects.Components.Atmos.Piping;
using Content.Server.GameObjects.Components.NodeContainer.NodeGroups;
using Content.Server.GameObjects.EntitySystems;
using Content.Server.GameObjects.EntitySystems.Atmos;
using Content.Shared;
using Content.Shared.Atmos;
using Content.Shared.Maps;
using Robust.Server.GameObjects.EntitySystems.TileLookup;
@@ -19,7 +17,6 @@ using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.ComponentDependencies;
using Robust.Shared.GameObjects.Components.Map;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.Configuration;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Log;
using Robust.Shared.Map;