Sync sequencer tick correctly
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@@ -95,7 +95,7 @@ namespace Content.Server.GameObjects.Components.Instruments
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if(++_midiEventCount <= MaxMidiEventsPerSecond)
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SendNetworkMessage(midiEventMsg);
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_lastSequencerTick = midiEventMsg.MidiEvent[-1].Timestamp;
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_lastSequencerTick = midiEventMsg.MidiEvent[^1].Timestamp;
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break;
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case InstrumentStartMidiMessage startMidi:
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Playing = true;
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