New deathmatch map: DM01 Entryway (#31533)

* added plastitanium walls and windows

* Added DM01 Entryway to pool of deathmatch arenas

* replaced non-occluding walls with occluding ones

* added more details and fluff to empty rooms and hallways; added floor drains around the map

* Fixed failing integration test

* fixed YML syntax error causing test failures. What kind of retard thought that using whitespace as structural syntax is a good idea?

* minor map changes

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Co-authored-by: Unisol <pavelyakushevich@gmail.com>
This commit is contained in:
Unisol
2025-04-13 21:21:53 -04:00
committed by GitHub
parent b7a05d7c76
commit 021ad0f8e0
4 changed files with 6159 additions and 1 deletions

View File

@@ -81,7 +81,9 @@ namespace Content.IntegrationTests.Tests
"Plasma",
"Elkridge",
"Convex",
"Relic"
"Relic",
"dm01-entryway"
};
/// <summary>