New deathmatch map: DM01 Entryway (#31533)
* added plastitanium walls and windows * Added DM01 Entryway to pool of deathmatch arenas * replaced non-occluding walls with occluding ones * added more details and fluff to empty rooms and hallways; added floor drains around the map * Fixed failing integration test * fixed YML syntax error causing test failures. What kind of retard thought that using whitespace as structural syntax is a good idea? * minor map changes --------- Co-authored-by: Unisol <pavelyakushevich@gmail.com>
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@@ -81,7 +81,9 @@ namespace Content.IntegrationTests.Tests
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"Plasma",
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"Elkridge",
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"Convex",
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"Relic"
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"Relic",
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"dm01-entryway"
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};
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/// <summary>
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