Move PaperSystem to Shared (#30592)
* Fix paper system late localization * IS THIS WHAT YOU WANT * well I guess this is happening now * fix the BUI * did that even do anything before? * again with the escapeformatting... * Dirtying * Move dirty to function * Rename PaperSystem to PaperVisualizerSystem * Fix namespace * how many namespace changes must I suffer through * SetContent is for Setting Content * minor shuffling * review --------- Co-authored-by: plykiya <plykiya@protonmail.com> Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
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228
Content.Shared/Paper/PaperSystem.cs
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228
Content.Shared/Paper/PaperSystem.cs
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using System.Linq;
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using Content.Shared.Administration.Logs;
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using Content.Shared.UserInterface;
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using Content.Shared.Database;
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using Content.Shared.Examine;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Tag;
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using Robust.Shared.Player;
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using Robust.Shared.Audio.Systems;
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using static Content.Shared.Paper.PaperComponent;
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namespace Content.Shared.Paper;
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public sealed class PaperSystem : EntitySystem
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{
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[Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
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[Dependency] private readonly SharedAppearanceSystem _appearance = default!;
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[Dependency] private readonly SharedInteractionSystem _interaction = default!;
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[Dependency] private readonly SharedPopupSystem _popupSystem = default!;
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[Dependency] private readonly TagSystem _tagSystem = default!;
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[Dependency] private readonly SharedUserInterfaceSystem _uiSystem = default!;
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[Dependency] private readonly MetaDataSystem _metaSystem = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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public override void Initialize()
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{
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base.Initialize();
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SubscribeLocalEvent<PaperComponent, MapInitEvent>(OnMapInit);
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SubscribeLocalEvent<PaperComponent, ComponentInit>(OnInit);
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SubscribeLocalEvent<PaperComponent, BeforeActivatableUIOpenEvent>(BeforeUIOpen);
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SubscribeLocalEvent<PaperComponent, ExaminedEvent>(OnExamined);
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SubscribeLocalEvent<PaperComponent, InteractUsingEvent>(OnInteractUsing);
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SubscribeLocalEvent<PaperComponent, PaperInputTextMessage>(OnInputTextMessage);
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SubscribeLocalEvent<ActivateOnPaperOpenedComponent, PaperWriteEvent>(OnPaperWrite);
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}
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private void OnMapInit(Entity<PaperComponent> entity, ref MapInitEvent args)
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{
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if (!string.IsNullOrEmpty(entity.Comp.Content))
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{
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SetContent(entity, Loc.GetString(entity.Comp.Content));
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}
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}
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private void OnInit(Entity<PaperComponent> entity, ref ComponentInit args)
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{
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entity.Comp.Mode = PaperAction.Read;
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UpdateUserInterface(entity);
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if (TryComp<AppearanceComponent>(entity, out var appearance))
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{
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if (entity.Comp.Content != "")
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_appearance.SetData(entity, PaperVisuals.Status, PaperStatus.Written, appearance);
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if (entity.Comp.StampState != null)
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_appearance.SetData(entity, PaperVisuals.Stamp, entity.Comp.StampState, appearance);
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}
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}
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private void BeforeUIOpen(Entity<PaperComponent> entity, ref BeforeActivatableUIOpenEvent args)
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{
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entity.Comp.Mode = PaperAction.Read;
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UpdateUserInterface(entity);
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}
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private void OnExamined(Entity<PaperComponent> entity, ref ExaminedEvent args)
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{
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if (!args.IsInDetailsRange)
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return;
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using (args.PushGroup(nameof(PaperComponent)))
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{
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if (entity.Comp.Content != "")
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{
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args.PushMarkup(
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Loc.GetString(
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"paper-component-examine-detail-has-words",
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("paper", entity)
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)
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);
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}
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if (entity.Comp.StampedBy.Count > 0)
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{
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var commaSeparated =
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string.Join(", ", entity.Comp.StampedBy.Select(s => Loc.GetString(s.StampedName)));
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args.PushMarkup(
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Loc.GetString(
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"paper-component-examine-detail-stamped-by",
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("paper", entity),
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("stamps", commaSeparated))
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);
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}
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}
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}
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private void OnInteractUsing(Entity<PaperComponent> entity, ref InteractUsingEvent args)
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{
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// only allow editing if there are no stamps or when using a cyberpen
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var editable = entity.Comp.StampedBy.Count == 0 || _tagSystem.HasTag(args.Used, "WriteIgnoreStamps");
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if (_tagSystem.HasTag(args.Used, "Write") && editable)
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{
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if (entity.Comp.EditingDisabled)
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{
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var paperEditingDisabledMessage = Loc.GetString("paper-tamper-proof-modified-message");
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_popupSystem.PopupEntity(paperEditingDisabledMessage, entity, args.User);
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args.Handled = true;
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return;
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}
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var writeEvent = new PaperWriteEvent(entity, args.User);
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RaiseLocalEvent(args.Used, ref writeEvent);
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entity.Comp.Mode = PaperAction.Write;
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_uiSystem.OpenUi(entity.Owner, PaperUiKey.Key, args.User);
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UpdateUserInterface(entity);
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args.Handled = true;
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return;
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}
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// If a stamp, attempt to stamp paper
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if (TryComp<StampComponent>(args.Used, out var stampComp) && TryStamp(entity, GetStampInfo(stampComp), stampComp.StampState))
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{
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// successfully stamped, play popup
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var stampPaperOtherMessage = Loc.GetString("paper-component-action-stamp-paper-other",
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("user", args.User),
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("target", args.Target),
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("stamp", args.Used));
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_popupSystem.PopupEntity(stampPaperOtherMessage, args.User, Filter.PvsExcept(args.User, entityManager: EntityManager), true);
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var stampPaperSelfMessage = Loc.GetString("paper-component-action-stamp-paper-self",
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("target", args.Target),
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("stamp", args.Used));
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_popupSystem.PopupClient(stampPaperSelfMessage, args.User, args.User);
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_audio.PlayPredicted(stampComp.Sound, entity, args.User);
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UpdateUserInterface(entity);
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}
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}
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private static StampDisplayInfo GetStampInfo(StampComponent stamp)
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{
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return new StampDisplayInfo
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{
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StampedName = stamp.StampedName,
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StampedColor = stamp.StampedColor
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};
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}
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private void OnInputTextMessage(Entity<PaperComponent> entity, ref PaperInputTextMessage args)
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{
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if (args.Text.Length <= entity.Comp.ContentSize)
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{
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SetContent(entity, args.Text);
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if (TryComp<AppearanceComponent>(entity, out var appearance))
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_appearance.SetData(entity, PaperVisuals.Status, PaperStatus.Written, appearance);
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if (TryComp(entity, out MetaDataComponent? meta))
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_metaSystem.SetEntityDescription(entity, "", meta);
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_adminLogger.Add(LogType.Chat,
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LogImpact.Low,
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$"{ToPrettyString(args.Actor):player} has written on {ToPrettyString(entity):entity} the following text: {args.Text}");
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_audio.PlayPvs(entity.Comp.Sound, entity);
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}
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entity.Comp.Mode = PaperAction.Read;
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UpdateUserInterface(entity);
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}
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private void OnPaperWrite(Entity<ActivateOnPaperOpenedComponent> entity, ref PaperWriteEvent args)
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{
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_interaction.UseInHandInteraction(args.User, entity);
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}
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/// <summary>
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/// Accepts the name and state to be stamped onto the paper, returns true if successful.
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/// </summary>
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public bool TryStamp(Entity<PaperComponent> entity, StampDisplayInfo stampInfo, string spriteStampState)
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{
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if (!entity.Comp.StampedBy.Contains(stampInfo))
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{
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entity.Comp.StampedBy.Add(stampInfo);
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Dirty(entity);
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if (entity.Comp.StampState == null && TryComp<AppearanceComponent>(entity, out var appearance))
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{
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entity.Comp.StampState = spriteStampState;
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// Would be nice to be able to display multiple sprites on the paper
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// but most of the existing images overlap
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_appearance.SetData(entity, PaperVisuals.Stamp, entity.Comp.StampState, appearance);
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}
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}
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return true;
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}
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public void SetContent(Entity<PaperComponent> entity, string content)
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{
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entity.Comp.Content = content + '\n';
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Dirty(entity);
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UpdateUserInterface(entity);
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if (!TryComp<AppearanceComponent>(entity, out var appearance))
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return;
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var status = string.IsNullOrWhiteSpace(content)
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? PaperStatus.Blank
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: PaperStatus.Written;
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_appearance.SetData(entity, PaperVisuals.Status, status, appearance);
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}
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private void UpdateUserInterface(Entity<PaperComponent> entity)
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{
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_uiSystem.SetUiState(entity.Owner, PaperUiKey.Key, new PaperBoundUserInterfaceState(entity.Comp.Content, entity.Comp.StampedBy, entity.Comp.Mode));
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}
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}
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/// <summary>
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/// Event fired when using a pen on paper, opening the UI.
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/// </summary>
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[ByRefEvent]
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public record struct PaperWriteEvent(EntityUid User, EntityUid Paper);
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