Move PaperSystem to Shared (#30592)

* Fix paper system late localization

* IS THIS WHAT YOU WANT

* well I guess this is happening now

* fix the BUI

* did that even do anything before?

* again with the escapeformatting...

* Dirtying

* Move dirty to function

* Rename PaperSystem to PaperVisualizerSystem

* Fix namespace

* how many namespace changes must I suffer through

* SetContent is for Setting Content

* minor shuffling

* review

---------

Co-authored-by: plykiya <plykiya@protonmail.com>
Co-authored-by: metalgearsloth <comedian_vs_clown@hotmail.com>
This commit is contained in:
Plykiya
2024-08-04 21:23:23 -07:00
committed by GitHub
parent 0ef5f668e2
commit 01e1624567
22 changed files with 283 additions and 305 deletions

View File

@@ -1,3 +1,4 @@
using Content.Shared.Paper;
using Content.Shared.StoryGen;
namespace Content.Server.Paper;
@@ -11,10 +12,10 @@ public sealed class PaperRandomStorySystem : EntitySystem
{
base.Initialize();
SubscribeLocalEvent<PaperRandomStoryComponent, MapInitEvent>(OnMapinit);
SubscribeLocalEvent<PaperRandomStoryComponent, MapInitEvent>(OnMapInit);
}
private void OnMapinit(Entity<PaperRandomStoryComponent> paperStory, ref MapInitEvent ev)
private void OnMapInit(Entity<PaperRandomStoryComponent> paperStory, ref MapInitEvent ev)
{
if (!TryComp<PaperComponent>(paperStory, out var paper))
return;
@@ -22,6 +23,6 @@ public sealed class PaperRandomStorySystem : EntitySystem
if (!_storyGen.TryGenerateStoryFromTemplate(paperStory.Comp.Template, out var story))
return;
_paper.SetContent(paperStory.Owner, story, paper);
_paper.SetContent((paperStory.Owner, paper), story);
}
}