Librarian gameplay (DND, but in SS14) (#17041)
* D&D character sheets * Tabletop improvements * Grass battlemap * You can now put shit inside of the board * change variable name * make the grass tabletop better, again * update the damn thing AGAIN * update the shit AGAIN * You can now take stuff out of tabletops * Make it use parenting to avoid zany bugs * MORE battlemaps! Battlemaps for everyone! * You can now dump out pieces + cleanup * All (most) non-game pieces should fall to the ground * make the verb a bit more responsive * Librarian content officially done * fix tests i think * i forgot the sheet * Smidgen of refactoring * You can no longer put high risk items inside of boards * no boardgame defusal * minor refactoring * hoplogrma * doc * fix rt
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Content.Server/Tabletop/TabletopEmptySetup.cs
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Content.Server/Tabletop/TabletopEmptySetup.cs
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using JetBrains.Annotations;
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namespace Content.Server.Tabletop
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{
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[UsedImplicitly]
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public sealed class TabletopEmptySetup : TabletopSetup
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{
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public override void SetupTabletop(TabletopSession session, IEntityManager entityManager)
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{
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var board = entityManager.SpawnEntity(BoardPrototype, session.Position.Offset(0, 0));
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session.Entities.Add(board);
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}
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}
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}
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