Fix rifles making sound on spawn (#1021)
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@@ -103,7 +103,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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{
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return false;
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}
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if (_magInSound != null)
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if (_magInSound != null && playSound)
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{
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Owner.GetComponent<SoundComponent>().Play(_magInSound);
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}
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@@ -132,7 +132,7 @@ namespace Content.Server.GameObjects.Components.Weapon.Ranged.Projectile
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if (_magazineSlot.Remove(entity))
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{
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entity.Transform.GridPosition = Owner.Transform.GridPosition;
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if (_magOutSound != null)
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if (_magOutSound != null && playSound)
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{
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Owner.GetComponent<SoundComponent>().Play(_magOutSound, AudioParams.Default.WithVolume(20));
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}
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