diff --git a/Content.Client/GameObjects/Components/Mobs/SpeciesVisualizer2D.cs b/Content.Client/GameObjects/Components/Mobs/SpeciesVisualizer2D.cs index 2ea49471de..46a31f069f 100644 --- a/Content.Client/GameObjects/Components/Mobs/SpeciesVisualizer2D.cs +++ b/Content.Client/GameObjects/Components/Mobs/SpeciesVisualizer2D.cs @@ -30,7 +30,7 @@ namespace Content.Client.GameObjects.Components.Mobs } } - public void SetRotation(AppearanceComponent component, Angle rotation) + private void SetRotation(AppearanceComponent component, Angle rotation) { var sprite = component.Owner.GetComponent();