Take TryRepell behind the shed (#4584)

Singularity containment uses physics and just workstm
This commit is contained in:
metalgearsloth
2021-09-10 23:26:38 +10:00
committed by GitHub
parent 153f535b07
commit 0137884e16
2 changed files with 0 additions and 49 deletions

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@@ -51,8 +51,6 @@ namespace Content.Server.Singularity.EntitySystems
EntityManager.QueueDeleteEntity(uid);
return;
}
component.Parent.TryRepell(component.Owner, args.OtherFixture.Body.Owner);
}
private static void BodyTypeChanged(