Add new entity spawn test & fix misc bugs (#19953)

This commit is contained in:
Leon Friedrich
2023-10-16 16:54:10 +11:00
committed by GitHub
parent 1f0c9314fd
commit 00e274ea38
14 changed files with 149 additions and 36 deletions

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@@ -15,7 +15,7 @@ public sealed partial class KitchenSpikeComponent : Component
[DataField("sound")]
public SoundSpecifier SpikeSound = new SoundPathSpecifier("/Audio/Effects/Fluids/splat.ogg");
public List<string?>? PrototypesToSpawn;
public List<string>? PrototypesToSpawn;
// TODO: Spiking alive mobs? (Replace with uid) (deal damage to their limbs on spiking, kill on first butcher attempt?)
public string MeatSource1p = "?";