Add new entity spawn test & fix misc bugs (#19953)
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@@ -12,7 +12,7 @@ using Robust.Server.GameObjects;
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using Robust.Server.Player;
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using Robust.Shared.Map;
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using Robust.Shared.Player;
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using Robust.Shared.Players;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Utility;
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namespace Content.Server.Storage.EntitySystems;
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@@ -20,6 +20,7 @@ namespace Content.Server.Storage.EntitySystems;
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public sealed partial class StorageSystem : SharedStorageSystem
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{
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[Dependency] private readonly IAdminManager _admin = default!;
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[Dependency] private readonly IPrototypeManager _prototype = default!;
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[Dependency] private readonly UserInterfaceSystem _uiSystem = default!;
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public override void Initialize()
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