diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml index 252eecbd06..f69cb4fd2d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml @@ -66,7 +66,7 @@ - type: entity name: musket - parent: BaseWeaponSniper + parent: [BaseWeaponSniper, BaseGunWieldable] id: Musket description: This should've been in a museum long before you were born. Uses .60 anti-materiel ammo. components: diff --git a/Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/meta.json b/Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/meta.json index 7609e516b3..b0f1b27c24 100644 --- a/Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/meta.json +++ b/Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/meta.json @@ -1,7 +1,7 @@ { "version": 1, "license": "CC-BY-SA-3.0", - "copyright": "Made by Pato Grone for SS14", + "copyright": "Made by Pato Grone for SS14, Wielded states by Jonathan Argo", "size": { "x": 32, "y": 32 @@ -15,6 +15,14 @@ "name": "inhand-left", "directions": 4 }, + { + "name": "wielded-inhand-left", + "directions": 4 + }, + { + "name": "wielded-inhand-right", + "directions": 4 + }, { "name": "base" } diff --git a/Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/wielded-inhand-left.png b/Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/wielded-inhand-left.png new file mode 100644 index 0000000000..bf76836959 Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/wielded-inhand-left.png differ diff --git a/Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/wielded-inhand-right.png b/Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/wielded-inhand-right.png new file mode 100644 index 0000000000..a8a6bbe8b4 Binary files /dev/null and b/Resources/Textures/Objects/Weapons/Guns/Snipers/musket.rsi/wielded-inhand-right.png differ