Navmap rework (#26713)
* Optimized the drawing of lines and tracked entities * Optimized nav map updating and added thin wall support * Added support for thin doors * Removed floor tile seams, more line drawing optimizations * Fixed split grids not updating correctly * Cleaned up NavMapControl code * Fix nav map header * Converted nav map updates from system network messages to delta-states * Addressed review comments * Fixed timing issue where NavMapSystem would update before AirtightSystem did
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@@ -170,9 +170,6 @@ public sealed partial class PowerMonitoringWindow : FancyWindow
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NavMap.TrackedEntities[mon.Value] = blip;
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}
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// Update nav map
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NavMap.ForceNavMapUpdate();
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// If the entry group doesn't match the current tab, the data is out dated, do not use it
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if (allEntries.Length > 0 && allEntries[0].Group != GetCurrentPowerMonitoringConsoleGroup())
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return;
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