More robust bullet impact sounds (#8325)
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@@ -17,7 +17,9 @@ namespace Content.Server.Projectiles.Components
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// Get that juicy FPS hit sound
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[DataField("soundHit")] public SoundSpecifier? SoundHit;
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[DataField("soundHitSpecies")] public SoundSpecifier? SoundHitSpecies;
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[DataField("soundForce")]
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public bool ForceSound = false;
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public bool DamagedEntity;
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