LatheComponent indentation fix
Corrected indentation for the switch case.
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@@ -64,6 +64,7 @@ namespace Content.Server.GameObjects.Components.Research
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{
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{
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if (!Powered)
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if (!Powered)
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return;
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return;
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switch (message.Message)
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switch (message.Message)
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{
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{
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case LatheQueueRecipeMessage msg:
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case LatheQueueRecipeMessage msg:
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