Changes for SplitContainer Engine PR (#20383)
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@@ -1,7 +1,5 @@
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using System.Numerics;
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using Robust.Client.UserInterface;
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using Robust.Client.UserInterface.Controls;
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using Robust.Shared.Input;
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namespace Content.Client.UserInterface.Controls;
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@@ -10,8 +8,6 @@ namespace Content.Client.UserInterface.Controls;
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/// </summary>
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public sealed class RecordedSplitContainer : SplitContainer
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{
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public Action<Vector2, Vector2>? OnSplitResizeFinish;
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public double? DesiredSplitCenter;
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protected override Vector2 ArrangeOverride(Vector2 finalSize)
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@@ -30,24 +26,4 @@ public sealed class RecordedSplitContainer : SplitContainer
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return base.ArrangeOverride(finalSize);
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}
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protected override void KeyBindUp(GUIBoundKeyEventArgs args)
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{
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base.KeyBindUp(args);
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if (args.Function != EngineKeyFunctions.UIClick)
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{
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return;
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}
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if (ChildCount != 2)
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{
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return;
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}
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var first = GetChild(0);
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var second = GetChild(1);
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OnSplitResizeFinish?.Invoke(first.Size, second.Size);
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}
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}
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@@ -24,7 +24,7 @@ public sealed partial class SeparatedChatGameScreen : InGameScreen
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SetAnchorAndMarginPreset(Hotbar, LayoutPreset.BottomWide, margin: 5);
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SetAnchorAndMarginPreset(Alerts, LayoutPreset.CenterRight, margin: 10);
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ScreenContainer.OnSplitResizeFinish += (first, second) =>
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ScreenContainer.OnSplitResizeFinished += () =>
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OnChatResized?.Invoke(new Vector2(ScreenContainer.SplitFraction, 0));
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}
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