make crayoncode use the colortype (#7975)
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@@ -1,18 +1,14 @@
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using System;
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using Robust.Shared.GameObjects;
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using Robust.Shared.GameStates;
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using Robust.Shared.Maths;
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using Robust.Shared.Serialization;
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using Robust.Shared.Serialization.Manager.Attributes;
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namespace Content.Shared.Crayon
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{
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[NetworkedComponent, ComponentProtoName("Crayon")]
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[NetworkedComponent, ComponentProtoName("Crayon"), Friend(typeof(SharedCrayonSystem))]
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public abstract class SharedCrayonComponent : Component
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{
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public string SelectedState { get; set; } = string.Empty;
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[DataField("color")] public string _color = "white";
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[ViewVariables] [DataField("color")] public Color Color;
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[Serializable, NetSerializable]
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public enum CrayonUiKey : byte
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@@ -34,8 +30,8 @@ namespace Content.Shared.Crayon
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[Serializable, NetSerializable]
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public sealed class CrayonColorMessage : BoundUserInterfaceMessage
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{
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public readonly string Color;
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public CrayonColorMessage(string color)
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public readonly Color Color;
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public CrayonColorMessage(Color color)
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{
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Color = color;
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}
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@@ -51,12 +47,12 @@ namespace Content.Shared.Crayon
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[Serializable, NetSerializable]
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public sealed class CrayonComponentState : ComponentState
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{
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public readonly string Color;
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public readonly Color Color;
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public readonly string State;
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public readonly int Charges;
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public readonly int Capacity;
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public CrayonComponentState(string color, string state, int charges, int capacity)
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public CrayonComponentState(Color color, string state, int charges, int capacity)
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{
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Color = color;
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State = state;
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