- type: entity
  parent: Clothing
  id: BaseHelmet
  name: Helmet
  description: "A slick logo covers the ear: \"Concussions are better than holes!\""
  components:
  - type: Sprite
    sprite: Clothing/helmet_combat.rsi
    state: helmet
  - type: Icon
    sprite: Clothing/helmet_combat.rsi
    state: helmet
  - type: Clothing
    Slots:
    - head
    sprite: Clothing/helmet_combat.rsi

- type: entity
  parent: BaseHelmet
  id: HelmetSecurity
  name: Tactical Helmet
  description: Standard Security gear. Protects the head from impacts. Can be attached with a flashlight.
  components:
  - type: Sprite
    sprite: Clothing/helmet_sec.rsi
    state: icon
  - type: Icon
    sprite: Clothing/helmet_sec.rsi
    state: icon
  - type: Clothing
    sprite: Clothing/helmet_sec.rsi

- type: entity
  parent: Clothing
  id: HelmetEngineering
  name: Hard hat
  description: A piece of headgear used in dangerous working conditions to protect the head. Comes with a built-in flashlight.
  components:
  - type: HandheldLight
  - type: PointLight
    enabled: false
  - type: Sprite
    sprite: Clothing/helmet_engineering.rsi
    layers:
    - state: HelmetEngineering
    - state: HandheldLightOnOverlay
      shader: unshaded
      visible: false
  - type: Icon
    sprite: Clothing/helmet_engineering.rsi
    state: HelmetEngineering
  - type: Clothing
    Slots:
    - head
    sprite: Clothing/helmet_engineering.rsi
