- type: entity
  id: TurretBase
  name: Turret Base
  components:
  - type: Clickable
  - type: BoundingBox
  - type: Sprite
    texture: Buildings/TurrBase.png

- type: entity
  id: TurretTopGun
  name: Turret (Gun)
  components:
  - type: Clickable
  - type: BoundingBox
  - type: Sprite
    drawdepth: WallMountedItems
    texture: Buildings/TurrTop.png
  - type: AiController
    logic: AimShootLife
    vision: 6.0

- type: entity
  id: TurretTopLight
  name: Turret (Light)
  components:
  - type: Clickable
  - type: BoundingBox
  - type: Sprite
    drawdepth: WallMountedItems
    texture: Buildings/TurrLamp.png
  - type: AiController
    logic: AimShootLife
    vision: 6.0
  - type: PointLight
    radius: 512
    mask: flashlight_mask
    autoRot: true
